Area Directions
How to Read Directions:
All directions start from recall (Temple of Mota in Midgaard) unless noted otherwise.
Direction Format:
Tip: Use the
All directions start from recall (Temple of Mota in Midgaard) unless noted otherwise.
Direction Format:
n = north;
s = south;
e = east;
w = west;
u = up;
d = down2n = go north twice;
3w = go west three timesTip: Use the
jog command in-game to follow long direction strings automatically!
Showing 43 areas
Abanasinia
recall; Far to the west through many lands
Plains region with diverse inhabitants.
Arachnos
recall; Seek the spider caves in the southern wastes
Giant spiders lurk in these dark caves!
Astral Plane
recall; Through magical gates or the 'gate' spell
Otherworldly realm between dimensions.
Dragon Tower
recall; In the highest mountain peaks
Home of dragons. Bring fire resistance!
Drow City
recall; 2s; e; 3s; 9e (to New Thalos); then seek the underdark entrance
Underground dark elf city. Very dangerous!
Dwarven Kingdom
recall; Through Moria; deep into the mountains
Underground dwarven realm with forges and mines.
Elemental Canyon
recall; Through Haon Dor to the western mountains
Home of elemental creatures.
Galaxy
recall; Seek the portal in the Astral Plane
Sci-fi themed area. Find the starship!
Gnome Village
recall; 2s; w; 4s; 3w; 2n; 3w; n
Gnomish settlement in the northern forest.
Graveyard
recall; 2s; e; 3s; e; 2s; e
Undead lurk among the tombstones. Bring holy water!
Griffin Village
recall; In the northern highlands
Village protected by noble griffins.
Haon Dor (Forest)
recall; 2s; w; 4s; 3w
Forest west of Midgaard. Good for low level characters.
Hell
recall; Find the descent in the southern reaches
The underworld awaits. Bring fire protection!
High Tower of Sorcery
recall; 2s; w; 4s; 3w; 3s; 2w; 2s; 2w; 4w; n; w; u
Magical tower. Mages beware - and be prepared!
Machine Dreams
recall; Enter through dreams and illusions
Surreal realm of mechanical nightmares.
Mage Chase
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Mahn-Tor Keep
recall; Far to the north through the mountains
Ancient fortress. Strong enemies!
Midennir
recall; Far north through wilderness
Northern realm of ice and snow.
Midgaard
You start here! Temple of Mota is the recall point.
Main city with shops, guilds, and the Temple of Mota (recall).
Moria
recall; 2s; w; 4s; 3w; 3s; 2w; 2s; w; 2s; d
Ancient dwarven mines. Dangerous depths!
Mud School
recall; n; n; e
Training area for new players. Start here to learn the basics!
Mystical Forest
New Thalos; Head north
Enchanted forest with magical creatures.
New Ofcol
Ofcol; Continue west
Expanded trading city west of old Ofcol.
New Thalos
recall; 2s; e; 3s; 9e
City east of Midgaard across the desert.
Nirvana
recall; Through magical portals in the astral realm
Realm of enlightenment and powerful beings.
Ofcol
recall; 2s; w; 4s; 3w; 3s; 2w; 2s; 2w
Trading town west of the Shire.
Old Thalos
recall; 2s; e; 3s; 9e; 3e; s
Ruins of the old city. Dangerous!
Olympus
recall; Ascend the highest mountain peaks
Home of the gods. Tread carefully!
Purple Dragon
recall; Seek the dragon's lair in the highest peaks
Home of the Purple Dragon himself! Only for the mightiest heroes.
Qualinesti Village
recall; Through the elven forests
Elven village with ancient traditions.
Sands of Sorrow
recall; 2s; e; 3s; 3e
Desert realm east of Midgaard. Bring water!
Sewer
recall; 2s; 3s; d
Beneath the city streets. Rats and worse await.
Shangri-La
recall; Hidden in the highest mountains
Mythical paradise with powerful monks.
Smurf Village
recall; Hidden in the mushroom forest
Tiny blue creatures live here. Watch your step!
The Shire
recall; 2s; w; 4s; 3w; 3s; 2w; s
Halfling village southwest of Midgaard.
Town of Solace
recall; Through the western forest to the peaceful town
A quiet town with hidden dangers.
Troll Den
recall; 2s; w; 4s; 3w; 2w; n; 2w; n
Northwest through Haon Dor forest. Trolls regenerate!
Underdark
recall; 4s; d; e; d; w; n; 7d; open west; w
Vast underground realm. Extremely dangerous!
Valley of the Elves
recall; Through Haon Dor to the hidden valley
Peaceful elven settlement in a hidden valley.
Wyvern's Tower
recall; In the eastern mountains
Tower guarded by wyverns and their kin.
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